Strategies and active Q&A's concerning game mechanics should be done here. (Note: this is not a general "help how do I do..." type of forum. It is strictly for strategies and game mechanics)
Yeah. I'm new. I read the rules, but if this is supposed to go into another general indy topic, feel free to do so. Thanks in advance.
Yeah. So...
1:Pick the best indy race. Large indy, attack and defense bonuses.
2:Explore pretty much your entire protection run. Sell grains at the end and build 50% farms 50% [insert troop construction building]
OOH! Now would be the time to say how to set troop production, I guess. Pick one type. Doesn't matter which. All preference. Set that to 70% and the rest to 10%. That's just to stop n00bs from stealing your land. It also helps to maximize holes.
3: Run your first run in 20s (turns). Every time you need money, sell grains.
4: Attack for land.
5: Build the minimum of farms you need to support you, the rest indy center things.
6: Indy option, in 20s.
7: Sell troops.
8: Rinse and repeat.
Be careful expecting a lot of market buying. It's kind of unpredictable here, people have never really developed a tendancy to market buy. Though if I sign up next set, I'll probably PM buy if it's cheap...
Empires: WOA: Attila the Hun(#13)
BFR: ? Founder and Leader of Hungry Huns (HH)
Build 100% Markets, and cast Major Heal for all your turns. Best Indy strat ever.
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.
What about leaving all your land empty and launching dozens of failed attacks on the #1 person?
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.