to kill a killer

Discuss this fast-paced and challenging game here.
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Ruddertail
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Post by Ruddertail »

Killing is not bad, necessarilly. Killing for no reason is bad. If I kill somebody because he murderes me 200 times for no reason, that's not bad, that's justified. Also, if Scar and Nohc are Urran's allies, it is their fight. If someone's killing my allies, I kill them. That's what being allies is about.
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Zephyrus
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Post by Zephyrus »

Note the advantage given to those like Urran. Not exactly a battle of skill then. More of who is better known. And kills are still too easy.
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Nohc
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Post by Nohc »

Yeah, but it's still BFR. I won't do the final hit myself, but Urran is my friend and ally and we're in the same clan, so...
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Adair
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Post by Adair »

nothing wrong with killing. War is war, if you die, rebuild and take your killer out, or do your best to mess his empire up.

If you start a war, and dont kill someone, then your more than likely going to lose in the long run.
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Ruddertail
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Post by Ruddertail »

Zephyrus wrote: Note the advantage given to those like Urran. Not exactly a battle of skill then. More of who is better known. And kills are still too easy.
You mean in that Urran is more likely to have allies? Yes, I suppose that's true. I agree though, killing is too easy. Unclanned people are safe, yes, but clanned people are still in danger.

Adair, killing isn't necessary in wars. I've won several wars that didn't involve killing, and probably lost a few, too.
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ScarTheCursed
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Post by ScarTheCursed »

i dont know Urran *laughs* but i still decided to help him out :D
The day has come when evil covers this land. I was given this cursed arm to destroy that evil. So is my task in the name of The Holy God. -Scar (FullMetalAlchemist)
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Kyrodo
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Post by Kyrodo »

Like just about everyone else apparently XD
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ScarTheCursed
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Post by ScarTheCursed »

because the other person killed for no reason *laughs*
The day has come when evil covers this land. I was given this cursed arm to destroy that evil. So is my task in the name of The Holy God. -Scar (FullMetalAlchemist)
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Post by Adair »

guess GX is a complete different world then. If you took someone down there between like 200 and 2k land, theyd have crazy WPA and could take your *** out.
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Ruddertail
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Post by Ruddertail »

Yes, FAF is different from a lot of other servers in that respect. We consider killing to be a barely necessary evil, something preferably avoided.
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Adair
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Post by Adair »

gotcha :)
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Urran Voh
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Post by Urran Voh »

Zephyrus wrote: Note the advantage given to those like Urran. Not exactly a battle of skill then. More of who is better known. And kills are still too easy.
Are you saying that I don't have the skill to kill someone who masses only Squirrels by myself? Give me 2 days and I can raise the Squirrel to do so.
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Nohc
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Post by Nohc »

I think he meant thatit's still too easy to kill because almost anyone could kill even you if they tried hard enough. A good example of this would be when I was killed just a few hours ago. XD
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Ruddertail
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Post by Ruddertail »

Yeah, but that wasn't by a few regular players, that was by 20 + multis. But, yeah, we need to do something to stop the ease of killing.
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Kyrodo
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Post by Kyrodo »

maybe when someone is below 2k, even people at war with them won't be able to attack them without raising they're recent attacks ratio, and that their recent attacks ratio recovers alot slower then normal, that should do it... (what I'm saying is, people below 2k should have a max amount of attacks able to be done on them whether anyone's at war or not...)
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