Killing is not bad, necessarilly. Killing for no reason is bad. If I kill somebody because he murderes me 200 times for no reason, that's not bad, that's justified. Also, if Scar and Nohc are Urran's allies, it is their fight. If someone's killing my allies, I kill them. That's what being allies is about.
Empires: WOA: Attila the Hun(#13)
BFR: ? Founder and Leader of Hungry Huns (HH)
Zephyrus wrote: Note the advantage given to those like Urran. Not exactly a battle of skill then. More of who is better known. And kills are still too easy.
You mean in that Urran is more likely to have allies? Yes, I suppose that's true. I agree though, killing is too easy. Unclanned people are safe, yes, but clanned people are still in danger.
Adair, killing isn't necessary in wars. I've won several wars that didn't involve killing, and probably lost a few, too.
Empires: WOA: Attila the Hun(#13)
BFR: ? Founder and Leader of Hungry Huns (HH)
i dont know Urran *laughs* but i still decided to help him out
The day has come when evil covers this land. I was given this cursed arm to destroy that evil. So is my task in the name of The Holy God. -Scar (FullMetalAlchemist)
because the other person killed for no reason *laughs*
The day has come when evil covers this land. I was given this cursed arm to destroy that evil. So is my task in the name of The Holy God. -Scar (FullMetalAlchemist)
guess GX is a complete different world then. If you took someone down there between like 200 and 2k land, theyd have crazy WPA and could take your *** out.
Zephyrus wrote: Note the advantage given to those like Urran. Not exactly a battle of skill then. More of who is better known. And kills are still too easy.
Are you saying that I don't have the skill to kill someone who masses only Squirrels by myself? Give me 2 days and I can raise the Squirrel to do so.
I think he meant thatit's still too easy to kill because almost anyone could kill even you if they tried hard enough. A good example of this would be when I was killed just a few hours ago. XD
maybe when someone is below 2k, even people at war with them won't be able to attack them without raising they're recent attacks ratio, and that their recent attacks ratio recovers alot slower then normal, that should do it... (what I'm saying is, people below 2k should have a max amount of attacks able to be done on them whether anyone's at war or not...)