Devari wrote:As an aside, I'd really like to see the interface designed into a more modern-looking ("pretty") layout. Maybe even throw some graphics into the mix. People have a short attention span, so prettiness might grab them better; then, features and gameplay come into play. As it stands, FAF looks pretty dull and technical - perhaps we can make it more pretty and exciting.
Our interface is roughly like that. The only thing I can do is to reduce the number of menus. Sorta like how Valhall has one whole thing for trading, farming, and such. That would help.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
Yeah, I found that the menu is just too cluttered so I tried to simplify it. Areas you don't want you can simply condense dynamically with the use of a javascript to reduce the clutter on screen.
.... That's MUCH nicer than what we currently have.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
Removing scaling
Unique race spells
Altering public and private markets to remove market storing
Bank accounts leak surplus cash (already in development?)
Global accounts tutorial
Attack and Def Icons having a point (my personal favorite^_^)
Simple graphics
Just an idea to make things a tad bit realistic, I think that interacting with more pokemon infected with Pokerus should highten the chances of your pokemon getting infected. Kinda like a real virus.