Suggestions, Questions and Bugs II
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Ruddertail
Ok. About Conquest of Generals. #6 Attacked me. I got his stats. He has 1,000,000+ mice, 8 squirrels, around 5 Hares (can't rememer exacly) 0 otters and 0 hawks. When a try to attack him using naval battle it says I have been repuled by his defenses. When I try to hawk Battle him, It says my hawks were foiled. I can espeonage him, so I don't think my ratio is to low for hawks.
The news in Battle for Redwall. This is just below the "Send a Message" thing. It lacks the "1.2 hours ago" or whatever.
Your enemy captured $385,122 and destroyed:
18,192 Squirrels
65,001 Otters
You managed to destroy:
13,589 Squirrels
10,777 Otters
5.3 hours ago Your enemy captured 2,769,594 food and destroyed:
36,325 Squirrels
59,039 Otters
You managed to destroy:
8,484 Squirrels
25,390 Otters
5.3 hours ago Your enemy captured 2,654,014 food and destroyed:
39,469 Squirrels
31,912 Otters
You managed to destroy:
37,329 Squirrels
3,242 Otters
5.3 hours ago Your enemy captured 2,228,669 food and destroyed:
46,719 Squirrels
40,969 Otters
You managed to destroy:
51,524 Squirrels
25,401 Otters
5.3 hours ago Your enemy captured 2,709,763 food and destroyed:
13,782 Squirrels
33,751 Otters
You managed to destroy:
41,168 Squirrels
19,724 Otters
5.3 hours ago Your enemy captured 2,231,608 food and destroyed:
3,676 Squirrels
47,213 Otters
You managed to destroy:
20,056 Squirrels
12,517 Otters
5.3 hours ago Your enemy captured 1,991,873 food and destroyed:
40,981 Squirrels
51,534 Otters
You managed to destroy:
30,384 Squirrels
650 Otters
5.3 hours ago Your enemy captured 1,311,567 food and destroyed:
2,579 Squirrels
6,485 Otters
You managed to destroy:
44,692 Squirrels
17,377 Otters
5.3 hours ago Your enemy captured 1,224 acres and destroyed:
18,032 Squirrels
35,159 Otters
You managed to destroy:
21,382 Squirrels
10,634 Otters
5.3 hours ago Your enemy captured 1,576 acres and destroyed:
26,524 Squirrels
4,911 Otters
You managed to destroy:
2,334 Squirrels
15,078 Otters
5.3 hours ago Your enemy captured 1,220 acres and destroyed:
21,549 Squirrels
24,601 Otters
You managed to destroy:
23,219 Squirrels
2,052 Otters
5.3 hours ago Your enemy captured 811 acres and destroyed:
39,611 Squirrels
38,981 Otters
You managed to destroy:
28,733 Squirrels
1,008 Otters
5.3 hours ago Your enemy captured 843 acres and destroyed:
23,561 Squirrels
17,712 Otters
You managed to destroy:
12,802 Squirrels
5,984 Otters
5.3 hours ago Your enemy captured 1,319 acres and destroyed:
7,640 Squirrels
27,165 Otters
You managed to destroy:
39,606 Squirrels
18,503 Otters
5.3 hours ago Your enemy captured 1,142 acres and destroyed:
17,646 Squirrels
38,195 Otters
You managed to destroy:
28,486 Squirrels
13,048 Otters
Then at one point there is the thing that says "1.2 hours ago" but nothing else. This news all happened either last night or today.
The news in Battle for Redwall. This is just below the "Send a Message" thing. It lacks the "1.2 hours ago" or whatever.
Your enemy captured $385,122 and destroyed:
18,192 Squirrels
65,001 Otters
You managed to destroy:
13,589 Squirrels
10,777 Otters
5.3 hours ago Your enemy captured 2,769,594 food and destroyed:
36,325 Squirrels
59,039 Otters
You managed to destroy:
8,484 Squirrels
25,390 Otters
5.3 hours ago Your enemy captured 2,654,014 food and destroyed:
39,469 Squirrels
31,912 Otters
You managed to destroy:
37,329 Squirrels
3,242 Otters
5.3 hours ago Your enemy captured 2,228,669 food and destroyed:
46,719 Squirrels
40,969 Otters
You managed to destroy:
51,524 Squirrels
25,401 Otters
5.3 hours ago Your enemy captured 2,709,763 food and destroyed:
13,782 Squirrels
33,751 Otters
You managed to destroy:
41,168 Squirrels
19,724 Otters
5.3 hours ago Your enemy captured 2,231,608 food and destroyed:
3,676 Squirrels
47,213 Otters
You managed to destroy:
20,056 Squirrels
12,517 Otters
5.3 hours ago Your enemy captured 1,991,873 food and destroyed:
40,981 Squirrels
51,534 Otters
You managed to destroy:
30,384 Squirrels
650 Otters
5.3 hours ago Your enemy captured 1,311,567 food and destroyed:
2,579 Squirrels
6,485 Otters
You managed to destroy:
44,692 Squirrels
17,377 Otters
5.3 hours ago Your enemy captured 1,224 acres and destroyed:
18,032 Squirrels
35,159 Otters
You managed to destroy:
21,382 Squirrels
10,634 Otters
5.3 hours ago Your enemy captured 1,576 acres and destroyed:
26,524 Squirrels
4,911 Otters
You managed to destroy:
2,334 Squirrels
15,078 Otters
5.3 hours ago Your enemy captured 1,220 acres and destroyed:
21,549 Squirrels
24,601 Otters
You managed to destroy:
23,219 Squirrels
2,052 Otters
5.3 hours ago Your enemy captured 811 acres and destroyed:
39,611 Squirrels
38,981 Otters
You managed to destroy:
28,733 Squirrels
1,008 Otters
5.3 hours ago Your enemy captured 843 acres and destroyed:
23,561 Squirrels
17,712 Otters
You managed to destroy:
12,802 Squirrels
5,984 Otters
5.3 hours ago Your enemy captured 1,319 acres and destroyed:
7,640 Squirrels
27,165 Otters
You managed to destroy:
39,606 Squirrels
18,503 Otters
5.3 hours ago Your enemy captured 1,142 acres and destroyed:
17,646 Squirrels
38,195 Otters
You managed to destroy:
28,486 Squirrels
13,048 Otters
Then at one point there is the thing that says "1.2 hours ago" but nothing else. This news all happened either last night or today.
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Ruddertail
This is a minor error/ suggestion post.
First, the error. When I get all the things I need to get a hero, it still says You can't get a hero at this time. I can get a hero, it's just kind of anoying that it says I can't.
The suggestion. I had suggested earlier that protection be 1,000 turns long. The objection to that was that you could not get enough land scouting to support your military. I suggest you make a +25% bonus to scouting and units requier -10% food and money for support while in protection. That should make it possible to stay in protection 1,000 turns while supporting your warband. If not, tweek the number some until it works.
First, the error. When I get all the things I need to get a hero, it still says You can't get a hero at this time. I can get a hero, it's just kind of anoying that it says I can't.
The suggestion. I had suggested earlier that protection be 1,000 turns long. The objection to that was that you could not get enough land scouting to support your military. I suggest you make a +25% bonus to scouting and units requier -10% food and money for support while in protection. That should make it possible to stay in protection 1,000 turns while supporting your warband. If not, tweek the number some until it works.
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Ruddertail
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Ruddertail.
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
Er...
May I suggest you add a small field into the DB for players? A small switch that you can turn on or off. On, and you would be able to see when your forces aid (I actually like it), off (the default), and you don't have to see these 400 entries.
Did that make any sense?
May I suggest you add a small field into the DB for players? A small switch that you can turn on or off. On, and you would be able to see when your forces aid (I actually like it), off (the default), and you don't have to see these 400 entries.
Did that make any sense?
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
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Ruddertail.
Quote from Lord Nightstripe in the topic "Faf Down: Why?"-Goodbeast-
Mouse
Squirrel
Hare
Otter
Mole? (Tunnel Assault)
Shrew? (Mass Charge)
And Dun da daaaaaaaa!
(Expensive) Badger! (Bloodwrath Attack)
My suggestions, Tunnel assault, instead of tarteting your enemies moles, will randomly target one of your enemie's troop types and grant a 15% ofensive bonus. (If enemie's moles are the targets, no bonus.) And for Badgers, Long Patrol attack. Uses Badgers and hares against two randomly selected troop types of the ememie's, granting a 30% bonus. (If target is one of the types used in the attack, If enemie's Badgers, subtract 20% from the bonus, Leaving you with a ten percent bonus. If enemies hares, subtract 10% from the bonus, leaving you with 20% bonus. If both, no bonus. Other attacks stay the same.
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
- Contact:
Ok, instead of making a bunch of topics, I'll just use this one to report bugs, make suggestions, ectra. Please don't lock this when current suggestions/bugs have been delt with.
Ok, first suggestion. New troop types.
My suggestions, Tunnel assault, instead of tarteting your enemies moles, will randomly target one of your enemie's troop types and grant a 15% ofensive bonus. (If enemie's moles are the targets, no bonus.) And for Badgers, Long Patrol attack. Uses Badgers and hares against two randomly selected troop types of the ememie's, granting a 30% bonus. (If target is one of the types used in the attack, If enemie's Badgers, subtract 20% from the bonus, Leaving you with a ten percent bonus. If enemie's hares, subtract 10% from the bonus, leaving you with 20% bonus. If both, no bonus. Other attacks stay the same.
Ok, first suggestion. New troop types.
The above is a quote from Lord Nightstripe in the topic "Faf Down: Why?"-Goodbeast-
Mouse
Squirrel
Hare
Otter
Mole? (Tunnel Assault)
Shrew? (Mass Charge)
And Dun da daaaaaaaa!
(Expensive) Badger! (Bloodwrath Attack)
My suggestions, Tunnel assault, instead of tarteting your enemies moles, will randomly target one of your enemie's troop types and grant a 15% ofensive bonus. (If enemie's moles are the targets, no bonus.) And for Badgers, Long Patrol attack. Uses Badgers and hares against two randomly selected troop types of the ememie's, granting a 30% bonus. (If target is one of the types used in the attack, If enemie's Badgers, subtract 20% from the bonus, Leaving you with a ten percent bonus. If enemie's hares, subtract 10% from the bonus, leaving you with 20% bonus. If both, no bonus. Other attacks stay the same.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
- Contact:
O.T. What did you edit, Beatles? I don't see any changes.
I was thinking it might be nice to have another server where people can have as many accounts as they want. It would be a good place for people to try startagies and experiment with new races. Also, the kind of caos produced by everyone having multiple accounts would be kind of fun... Anyway, as this is just a testing ground it would count for anything as far a scores, you couldn't count kills or emporerships on it, and you couldn't get into the hall of fame, or whatever you have for good players, because of an account on it.
I was thinking it might be nice to have another server where people can have as many accounts as they want. It would be a good place for people to try startagies and experiment with new races. Also, the kind of caos produced by everyone having multiple accounts would be kind of fun... Anyway, as this is just a testing ground it would count for anything as far a scores, you couldn't count kills or emporerships on it, and you couldn't get into the hall of fame, or whatever you have for good players, because of an account on it.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
- Contact:
Actualy, the whole post was a quote from one I posted as a guest.
Ok. Just thought I'd mention the idea. The more I think about it, the more fun it sounds having multiple accounts, you attack somone, and you never know where the retal will come from.
Ok. Just thought I'd mention the idea. The more I think about it, the more fun it sounds having multiple accounts, you attack somone, and you never know where the retal will come from.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Lord Nightstripe
- Sorta like a Captain
- Posts: 125
- Joined: Wed Mar 10, 2004 9:27 pm
- Location: Little Rock, AR
- Contact:
Actually, my idea for moles is this.
Moles
A: 2
D: 7
Cost: $1000
Tunnel Assault - Tunnel Asault is not affected by towers. It is destroys many buildings, though it doesn't kill many or take much land.
Moles
A: 2
D: 7
Cost: $1000
Tunnel Assault - Tunnel Asault is not affected by towers. It is destroys many buildings, though it doesn't kill many or take much land.
Lord Nightstripe
Brockhall Founder and Leader
Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.
The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable

Banner by JAL
Brockhall Founder and Leader
Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.
The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable

Banner by JAL
- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
- Joined: Wed May 12, 2004 11:39 pm
- Location: Chances are, playing FAF.
- Contact:
- Lord Nightstripe
- Sorta like a Captain
- Posts: 125
- Joined: Wed Mar 10, 2004 9:27 pm
- Location: Little Rock, AR
- Contact:
Well, moles aren't good at offense. Plus, it's doubtful that people would stock up on moles, so you could probably break them easily. 3/7 wouldn't be bad.
I think badgers and hares would be good. But they would have to go up against all troop types.
Badger
A: 15
D: 12
Cost: $10,000
I think badgers and hares would be good. But they would have to go up against all troop types.
Badger
A: 15
D: 12
Cost: $10,000
Lord Nightstripe
Brockhall Founder and Leader
Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.
The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable

Banner by JAL
Brockhall Founder and Leader
Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.
The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable

Banner by JAL
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