Suggestions, Questions and Bugs II
- Ruddertail
- Promi Diplomacy ate my homework...
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Er, how about all troop types besides badgers and hares. I'm trying to think of attacks that aren't just the same thing as the ones we already have. Otherwise, we might as well skip having new types of troops and make it simpler. Part of the fun would be new types of attacks, instead of just, "Troop type x vrs. troop type x", or "Troop trpe y vrs. troop type y"
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- The Beatles
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- Ruddertail
- Promi Diplomacy ate my homework...
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- Ruddertail
- Promi Diplomacy ate my homework...
- Posts: 4510
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- Ruddertail
- Promi Diplomacy ate my homework...
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- Zephyrus
- Eternally Confused
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Since there's only supposed to be two or three badgers roaming Mossflower at any time...
Badger Lord
ATK: 500000
DEF: 300000
Details: You must have 2000000 hares, then use 2500 acres to build a badger home. You are then given one badger lord. That is all you ever get. The badger lord cannot be killed/lost. He is used in Standard, Surprise, and Hare attacks. he cannot attack or defend if his home is captured, but he is still with you. Homes of leaders can be captured ONLY using BOTH troops and HAWK OFFENSIVE RATIOS.
Adjust the numbers a bit.
Now, you need one for every attack type.
Mouse: Warrior Mouse of Redwall
Squirrel: Grand Tree Chieftain
Hare: Badger Lord
Otter: Skipper
No hero names, as there are going to be one for each warlord high enough in the ranks.
Badger Lord
ATK: 500000
DEF: 300000
Details: You must have 2000000 hares, then use 2500 acres to build a badger home. You are then given one badger lord. That is all you ever get. The badger lord cannot be killed/lost. He is used in Standard, Surprise, and Hare attacks. he cannot attack or defend if his home is captured, but he is still with you. Homes of leaders can be captured ONLY using BOTH troops and HAWK OFFENSIVE RATIOS.
Adjust the numbers a bit.
Now, you need one for every attack type.
Mouse: Warrior Mouse of Redwall
Squirrel: Grand Tree Chieftain
Hare: Badger Lord
Otter: Skipper
No hero names, as there are going to be one for each warlord high enough in the ranks.
Back. I think.
- Ruddertail
- Promi Diplomacy ate my homework...
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I like it. Though I would suggest not requirering so many hares. And of corse, require more mice, less otters, and even less squirrels.
Oh, they would require no support, and the land their homes, or whatever you want to call them, are about the last land taken.
Oh, they would require no support, and the land their homes, or whatever you want to call them, are about the last land taken.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Ruddertail
- Promi Diplomacy ate my homework...
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Sepperate suggestion.
I think more races should be good at hawk missions. Right now only one race of each type, vermin and goodbeast, is good at hawk missions. Maybe make goodbeasts all generaly better at hawks, and vermin better at military. Or just increase bonuses for hawks all around.
I think more races should be good at hawk missions. Right now only one race of each type, vermin and goodbeast, is good at hawk missions. Maybe make goodbeasts all generaly better at hawks, and vermin better at military. Or just increase bonuses for hawks all around.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Lord Nightstripe
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Ok, I retract my idea about badgers. They should be a race only.
Lord Nightstripe
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Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.
The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable

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Brockhall Founder and Leader
Starter and Part-Author of the longest RPG in TSOR existence, Lord Strongpaw the Rock
3 Kills, Alcky the Alcaline, Yellow Eyes, Someone on the Rampage
Administrator at one site. Moderator at four sites.
The night was starless and very dark. Without doubt, in the gloom some mighty angel was standing, with outstretched wings, awaiting the soul. -Les Miserable

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- Ruddertail
- Promi Diplomacy ate my homework...
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I think that's a great Idea, though I think they should only be allowed to attack wil hares or will all (standard attack)Zephyrus wrote: Since there's only supposed to be two or three badgers roaming Mossflower at any time...
Badger Lord
ATK: 500000
DEF: 300000
Details: You must have 2000000 hares, then use 2500 acres to build a badger home. You are then given one badger lord. That is all you ever get. The badger lord cannot be killed/lost. He is used in Standard, Surprise, and Hare attacks. he cannot attack or defend if his home is captured, but he is still with you. Homes of leaders can be captured ONLY using BOTH troops and HAWK OFFENSIVE RATIOS.
Adjust the numbers a bit.
Now, you need one for every attack type.
Mouse: Warrior Mouse of Redwall
Squirrel: Grand Tree Chieftain
Hare: Badger Lord
Otter: Skipper
No hero names, as there are going to be one for each warlord high enough in the ranks.
I think those requirements should be added to the requirements for a hero
I Like Pi
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