Suggestion: Happy Pony player

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The Beatles
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Post by The Beatles »

So at signup you could say "I'm a Happy Pony." You can't get killed, but would face the following penalties:
-Can't delete
-Can't kill
-Can't go on vacation
-Can't leave a clan once joined, but the clan leader may disable you

Ideas?
:wq
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Ruddertail
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Post by Ruddertail »

I don't like the "Can't go on vacation" part. Some people may be gone for a long period of time, and their account could be deleted from inactivity. Maybe make it so they can go on vacation, but it doesn't prevent attacks? And the part about not being able to leave a clan could be a bit of a problem, since the person could start a clan, and not be able to get anyone to join, and be stuck in it by himself, with all the detrements and non of the benifits of being clanned. Maybe only double lenght waiting periods. If you're concerned about treasury robbers, maybe they can be killed up to 24 hours after leaving a clan... And, I don't quite get "disable them". Do you mean remove the benifits of the clan (treasury access, clan war, ect)? If so, could they be attacked again by the clan they were in?
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ohmyjapan16
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Post by ohmyjapan16 »

I'm for it, but how much land could they bring you down to, because if they bring you down to like 1 land, It would hurt you seriously bad. Maybe if it was like 1k.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
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Fresh Water Fighters
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Post by Fresh Water Fighters »

Now that would be sweet apart from the clan thing...
And the vacation thing
~FWF
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Ruddertail
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Post by Ruddertail »

ohmyjapan16 wrote: I'm for it, but how much land could they bring you down to, because if they bring you down to like 1 land, It would hurt you seriously bad. Maybe if it was like 1k.
I'd agree. No lower then 500. If you can get whacked to 1 acre, it's pretty much easier to delete and restart then it is to recover...
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The Beatles
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Post by The Beatles »

Actually, no, because you will always have more food and cash and troops and hawks than if you just sign up again, plus you don't have protection, plus it's only 2 turns scouting to get back the land. It's /always/ better to climb up again than to restart.
:wq
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windhound
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Post by windhound »

how about making a race called 'pony' :P
give it extra scouting abilities (+20%)
some hidious (-50%) offence precentage, decent (+20%) defencive,
make it unkillable
+10% (or so) loot and forage
/possibly/ make it so it cant revolt.. you can become a pony, but cannot undo.. or visa versa..

;)
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Ruddertail
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Post by Ruddertail »

The Beatles wrote: Actually, no, because you will always have more food and cash and troops and hawks than if you just sign up again, plus you don't have protection, plus it's only 2 turns scouting to get back the land. It's /always/ better to climb up again than to restart.
True, but you also have upkeep. Net will be higher, and people have you targeted. I'd still advise 1k or 500 stop point, just so it's easier for people to recover. Especilly if we're going to have newbies using this, you or I could recover from 1 acre easy enough, but your average player who's been playing promi games for 5 days total?

windy,
well, that could be done, but the purpuse of this is not really to be HPR (actaully, we decided it should be Noonvale) but just to make a non-killing, non-killable person, and make it so they couldn't abuse that. (Clan treasury robbing, and deleting, or shadow clan hopping to take people down...)

In addition, Noonvale players should not be able to take people below, say, 1 or 2k, since other wise it's easy enough to take someone to 1 acre, and pay some guy 20 mil to make one attack on them and kill them...
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Post by Ruddertail »

<BUMP>
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Post by Slasher »

How about people are able to be killed but when they log on next they can "Rise from the dead" or delete and start again. I saw this once on a fast paced promi game (I like fast pace *laughs*) and liked it...
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Ruddertail
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Post by Ruddertail »

Because that's really no better. You're still being killed, your resorces are still reset, it's the exact same thing except you don't have to start a new account. Which doesn't help anyone. Most people would prefer to start a new account, in fact, because it's easier to avoid getting killed again...
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Post by Slasher »

Ruddertail wrote: Because that's really no better. You're still being killed, your resorces are still reset, it's the exact same thing except you don't have to start a new account. Which doesn't help anyone. Most people would prefer to start a new account, in fact, because it's easier to avoid getting killed again...
I don't mean your resources get reset *laughs*. I mean you keep all the things you have and get restored.
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Ruddertail
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Post by Ruddertail »

So you can scout and stuff two? Then what good is it? That just makes things more fun for kill mongers who can keep killing people, because it doesn't make it any harder. Then again, killing would have no benifit, since the person could come back just as easilly if they come back from 250 acres or 500 acres. People would have no reason to kill except for the fun of killing, and since killing is a waste of resorces...

That'll work! Diehard kill fans can still kill, but those who get killed can recover just as easilly as if they were only taken to 500 acres or so, since it's easy to scout that little bit back. I think we may have found the cure for kills!
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Post by Slasher »

YAY I was involved in something for once *laughs*
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Ruddertail
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Post by Ruddertail »

Of course, this still needs to be approved by Beatles, but I like the way it's shaping up...
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WOA: Attila the Hun(#13)
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Founder and Leader of Hungry Huns (HH)
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