Vermine, and conversion scripts.

As bugs and suggestions are fixed/implemented/rejected, they will be moved in here.
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Zephyrus
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Post by Zephyrus »

Er... right.

Turbo:

I was a badger. I got turned into a toad or a newt, can't remember which. I deleted. I should have either stayed a badger or become a wildcat. I must now restart.

Reg:

Someone forgot the conversion script. I feel sorry for the vermine. I a;lso feel sorry for myself for not being able to get land.

Overall:

Gah! The attack the opposite thingy is for Duels and Duels only. This in the normal servers makes it too easy to gain asylum from certain players, unbalance the teams, etc.
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Zephyrus
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Post by Zephyrus »

Forgive the DP. I have my reasons.

Scenario.
New round.
Vermine and goodbeasts become more like QMT:Epi. Vermine are industrial and warlike. Goodbeasts are magical and agrarian.
There is an influx of new players. Or so we hope.
The oldbies are still warlike. Whee! What else is new?
Oldbies will and always be warlike. They shall become vermine.
Newbies will be evenly distributed. Some vermine, some woodlanders.
Some newbies research. They decide to become industrial. It is easier, after all.
There is nothing worthwhile granted only to those who magick. This is why the attack for resources system was deemed questionable by us gold-miners.
The oldbies plus some newbies outnumber the agrarian.
HPRs are now officially extinct.

I skipped a bit. Go figure, please, as my time is limited.
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The Beatles
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Post by The Beatles »

Righto, Vermin/Goobeast will only be in selected BfR rounds.
:wq
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Zephyrus
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Post by Zephyrus »

The Beatles wrote: Righto, Vermin/Goobeast will only be in selected BfR rounds.
Thanks.

Also, Duels and Exhibition, right?
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The Beatles
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Post by The Beatles »

I don't know, yet to decided.

Oh also, Bug: Vermin clans can ally with Goodbeast clans, and war with Vermin clans.
:wq
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Devari
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Post by Devari »

Hm...

I would suggest that vermin and goodbeast be around all the time.

It's just that the war and attacking restrictions should only be at certain times.
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Zephyrus
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Post by Zephyrus »

That makes sense, I suppose.

Or, the restrictions are weakened. You just lose stuff or get less power when you attack your side.
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Post by The Beatles »

^BUMP^
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Urran Voh
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Post by Urran Voh »

Duels teams should be Vermin vs. Goodbeasts. But Vermin are no better at war than Goodbeasts. It should be just like BfR and CoG were when Vermin were first introduced in FaF.
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