Capturing Buildings Preferentially

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The Beatles
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Post by The Beatles »

As suggested previously here, the user should be able to decide if they want to capture buildings or not. Well, now you can do just that, and what's more, your decision is remembered. Please test...
:wq
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Urran Voh
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Post by Urran Voh »

Whee! Is the thought of doing building percents going to be tested?
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Nuclear Raunch
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Post by Nuclear Raunch »

Do you capture the same amount of land as before but now it's all free land?

Do you destroy any of their buildings without taking land? Basically if someone has 100% huts and you STD them will they have 100% huts still or 98% huts and 2% free land?
I know the voices in my head arn't real but they usually have some pretty good ideas.
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The Beatles
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Post by The Beatles »

Don't know, but thanks for raising the issues. Could you try it on /dev please?
:wq
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Nohc
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Post by Nohc »

Does it only work for standard?
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The Beatles
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Post by The Beatles »

Only Standard captures buildings anyways.
:wq
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Nuclear Raunch
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Post by Nuclear Raunch »

OK I have an empire in Dev I'm Nuke (#23). Will someone please STD attack this empire 1 time with capture buildings turned off so I can test this. Oh, please do it for land not food or cash please. Thanks.

On a side note I sent my empires stats to myself so I could review them after I get STD hit and no matter what I do it still shows that I have a new message.

EDIT: I went from 6,512 acres to 6375 acres for a loss of 137 acres (2.1% of my total). My building ratio stayed the same, no additional free land or anything like that. From what I can see STD attacks with capture buildings turned off works the exact same to guerilla strike. They both gain the same land and it's all free land.
I know the voices in my head arn't real but they usually have some pretty good ideas.
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The Beatles
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Post by The Beatles »

Thank you for testing.
:wq
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