An Idea for capture the flag

Ideas that are to be implemented eventually; accepted suggestions.
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Turtle Dog
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Post by Turtle Dog »

instead of what we did before its like a game of killing game. Alright what happens is that you design someone that carrys the flag, and once the flag carrier dies the flag is then passed on to the person who killed him. and who ever has the flag will have there name like blue or a differnt color than when you are at war with someone. And who ever has the flag the longest can be posted on like a hall of fame or whatever for the longest time carrying the flag.
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The Beatles
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Post by The Beatles »

I really like the idea. Karma bump.
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The Otter Horde
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Post by The Otter Horde »

That is a great idea! Another suggestion... The Moderator or whoever, gives the flag to the person who should be able to hold it the longest so that way it is a great privelege (sp?) to be chosen...
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Turtle Dog
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Post by Turtle Dog »

yea and we will keep getting turns like 5 for every 10 minutes and once you kill the guy with the flag you should also get some of his army, money, and food so then the person kill him wont die right away
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Post by Slasher »

I think you should get a bunch of the person who you kill's resources and troops when you kill them anyway but that has been posted before and people decided against it. However it might be nice on just this one server :)
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The Otter Horde
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Post by The Otter Horde »

Yeah that would be great!! Except you should only get food and money so the extra men don't tip your economy....
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Post by Ruddertail »

The Otter Horde wrote: Yeah that would be great!! Except you should only get food and money so the extra men don't tip your economy....
You can always sell their troops, either on the bazzar or on the market.
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The Otter Horde
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Post by The Otter Horde »

Yeah that's true... But could it be made so that they were automatically sold and the money deposited into the bank?
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Ruddertail
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Post by Ruddertail »

Then you're better off just putting bounties on everyone. Besides, I might need some of a persons troops to patch a hole in my defenses, or get enough to attack someone...
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Turtle Dog
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Post by Turtle Dog »

yea i think you should get like 10% of every troop and like 25% of ther money and food.
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Post by Nohc »

I'd think that 50% of his troops and 100% of everything else would make more sense...

I'd have to be clanless or small clans so that one person didn't have the flag and their clan prevented everyone else from killing him.
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Post by Slasher »

i think i posted this somewhere too.. but anyways bump it up
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Post by The Beatles »

Wow: 2-year-old topic.
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Post by Devari »

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We need these kind of people back. ;)

Speaking of old people, didn't you suggest that we have some kind of "reminder" system for people who haven't played for a while, Beatles?
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Post by The Beatles »

You must see sigs or something. :P
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