We have just reset, and installed the new FAF v2.0 codebase! Apart from the feature improvements and bugfixes, we have also created a new server, War of the Ages, that will never reset (not even in code changes!). Most excitingly to some of you though, the second Capture The Flag!
server is also starting! So sign up and play, this is a really exciting time in FAF history.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
I can't change the tax rate or the training percentages in war of the ages, when I change one, and I go to change the other, then it just goes back to default, and when I leave the page and come back, everythings at default
Well if you've been playing dev you've been getting it all. But essentially we've concentrated on 1. improving gameplay, 2. improving ease of playability, 3. making it cronless.
I didn't play Dev that much but I saw a lot of suggestions in the forums and I'm not sure which were implemented. I guess I'll figure them out as I go. No big changes were made anyway, right?
do we really have to guess it beatles? cause we don't completely know what's been implemented and what hasn't... (I'm starting to sound like other people I don't want to be XD)
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!
Theorectically, things are looking:
(Farming == Indy) > Hawking
Instead of:
Farming > Indy > Hawking
In my opinion, the change is a very good one.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
With Grumm it would be decent, but it looks like indy is supreme now. Now I have to learn a new strat. S'pose I moved on to indy anyways. At least I have 4 servers to practice on at once.
indy>hawking>farming.
Indy got boosted for troop selling, while farming got decreased from the BM pricing.
It ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward. How much you can take and keep moving forward. That's how winning is done!