The End

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Bagel
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Post by Bagel »

I cant find out when BFR is going to end for the month of september. Is there a special place that says it. I was kinda looking for a pretty exact time like Friday 10pm EST or something. I know that it might be give or take an hour or something

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Ruddertail
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Post by Ruddertail »

BFR will reset on the first of every month, which would make it this comming saturday. We don't have a fixed reset time, but it'll generally be afternoon or evening, EST.
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Post by gondor »

yes and i hope no one gets over 1.2 to 1.3 bill *laughs* coz i could have got that when i pulled my market that way i no i would of has a bigger net *laughs* but i bet someone getts higher
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Post by slaughterhouse »

gondor wrote: yes and i hope no one gets over 1.2 to 1.3 bill *laughs* coz i could have got that when i pulled my market that way i no i would of has a bigger net *laughs* but i bet someone getts higher
all i hear is what u got did u ever post it anywhere?
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Gen. Volkov
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Post by Gen. Volkov »

slaughterhouse. STOP DROPPING LAND. And gondor, quit whining about dying. You've killed hundreds.
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Post by gondor »

im not wining i am telling him to stop dripping land is ruined it
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Post by Headcheese »

gondor wrote: im not wining i am telling him to stop dripping land is ruined it
This is a drop land kill code to the extreme, it takes 0 turns to drop land and any fool can kill anyone. Your attempt to limit kills by making the last few STDs are good but no where near good enough.

#1 I recommend that it takes turns and cost cash to drop lands.. same as it would to build land.

#2 Code it so that an empire automatically goes into protection at 250 acres of land or less and then viola, 0 kills... :)

#3 I will own you gondor if you dont shut up...
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Urran Voh
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Post by Urran Voh »

#2 Code it so that an empire automatically goes into protection at 250 acres of land or less and then viola, 0 kills...
This is a war game, why take out kills automatically?
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Post by gondor »

thats a great idea m8
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Post by Nuclear Raunch »

Headcheese wrote:
gondor wrote: im not wining i am telling him to stop dripping land is ruined it
This is a drop land kill code to the extreme, it takes 0 turns to drop land and any fool can kill anyone. Your attempt to limit kills by making the last few STDs are good but no where near good enough.

#1 I recommend that it takes turns and cost cash to drop lands.. same as it would to build land.

#2 Code it so that an empire automatically goes into protection at 250 acres of land or less and then viola, 0 kills... :)

#3 I will own you gondor if you dont shut up...
I'd say dropping land should be like demoing buildings since it's on the demo page. And it kind of falls under demolition category instead of building. But I do agree it should require turns.

Kills are a part of the game. Making them harder is fine, but I wouldn't like to see them completely removed.

Not doubting that one at all.
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Post by gondor »

*laughs* what with the you own me bit *laughs*
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Post by Adair »

I still dont see what the big deals about kills are. I agree with Urran, dont make this a wuss-itized version of promisance guys, come on.
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Post by Headcheese »

I don’t mind kills at all, I was just offering the idea after I caught so much flack for killing gondor. A lot of people complained and I was under the impression that killing was frowned upon in the easiest killing prom there is. :)

Yes, its should be as in demo and require turns.
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Urran Voh
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Post by Urran Voh »

Meh, I congratulate you for killing Gondor..Now he can't brag about his "100 mil stored troops" :*laughs*:

Just kidding, Gondor.
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Ruddertail
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Post by Ruddertail »

Killing, without a good reason, is frowned apon. But we don't want it eliminated all together, if two clans want to duke it out with kills, or something, that's fine. But most people don't really like it. With heros, it makes it harder to come back and kill the guy who killed you then it is to kill the first time...
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BFR: ?
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