Workers = Net?
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
- Nuclear Raunch
- The Wanderer
- Posts: 950
- Joined: Tue May 24, 2005 4:30 am
Cash does not equal 2. If that was the case 500 mil cash is all you'd need to top a bil networth.Drahken wrote: Summation of networth values:
hawks=2
workers=3
cash=2
built land=500
free land=100
food=3
Mice=1 net
Squirrels=2 net
Hares=4 net
Otters=6 net
In the game, free land appears more valuable than built land because your NW will drop when you build, but I believe that is simply due to the cash you spend to build the land.
Grains can't equal 3 either.
I know the voices in my head arn't real but they usually have some pretty good ideas.
- The Beatles
- Fear me for I am root
- Posts: 6285
- Joined: Tue May 24, 2005 8:12 pm
No, Drahken's summary is all wrong looking at it closely... So...
BTW, Nuke, you have a sig. Either please remove it or lose your Insane Mode status.
code: Select all
mice :: 1
squirrels :: 2
hares :: 4
otters :: 6
hawks :: 2
workers :: 3
cash :: 1/3000
savings :: 1/6000
loan :: 1/1500
structures :: 500
free land :: 600
food :: 1/1800:wq
- Nuclear Raunch
- The Wanderer
- Posts: 950
- Joined: Tue May 24, 2005 4:30 am
My summary was based on what I could make out of the "function get networth" code that was posted. The food for example:
I guess it's clear at this point that I don't know jack about code. :-\
The $config[food] / ($config[troop][0] is confusing and doesn't look like it applied, so I assumed it was user.food*3.($user[food] * $config[food] / ($config[troop][0] * 3)
I guess it's clear at this point that I don't know jack about code. :-\
-
Members connected in real time
