Workers = Net?

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The Beatles
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Post by The Beatles »

It's from the original code... I'm wary of changing it now.
:wq
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Nuclear Raunch
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Post by Nuclear Raunch »

Drahken wrote: Summation of networth values:
hawks=2
workers=3
cash=2
built land=500
free land=100
food=3
Mice=1 net
Squirrels=2 net
Hares=4 net
Otters=6 net

In the game, free land appears more valuable than built land because your NW will drop when you build, but I believe that is simply due to the cash you spend to build the land.
Cash does not equal 2. If that was the case 500 mil cash is all you'd need to top a bil networth.

Grains can't equal 3 either.
I know the voices in my head arn't real but they usually have some pretty good ideas.
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The Beatles
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Post by The Beatles »

No, Drahken's summary is all wrong looking at it closely... So...

code: Select all

mice ::       1
squirrels ::  2
hares ::      4
otters ::     6
hawks ::      2
workers ::    3
cash ::       1/3000
savings ::    1/6000
loan ::       1/1500
structures :: 500
free land ::  600
food ::       1/1800
BTW, Nuke, you have a sig. Either please remove it or lose your Insane Mode status.
:wq
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Nuclear Raunch
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Post by Nuclear Raunch »

Oh yeah I forgot abuot that. Just jerk the insane mod thing.
I know the voices in my head arn't real but they usually have some pretty good ideas.
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Drahken
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Joined: Wed Sep 14, 2005 3:29 pm

Post by Drahken »

My summary was based on what I could make out of the "function get networth" code that was posted. The food for example:
($user[food] * $config[food] / ($config[troop][0] * 3)
The $config[food] / ($config[troop][0] is confusing and doesn't look like it applied, so I assumed it was user.food*3.
I guess it's clear at this point that I don't know jack about code. :-\
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