Although, in terms of the other idea here, I do think % boxes for attacks might be a good idea.
Loopy idea
No; less than usual health cost simply invites kill runs. I think we've reached a fairly good balance with making kills difficult; this would blast that to pieces.
Although, in terms of the other idea here, I do think % boxes for attacks might be a good idea.
Although, in terms of the other idea here, I do think % boxes for attacks might be a good idea.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
- Freenhult
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It could, but still. Kill limiting is a nice thing, but still. 3% good, but you still need to worry about...Devari wrote: No; less than usual health cost simply invites kill runs. I think we've reached a fairly good balance with making kills difficult; this would blast that to pieces.
Although, in terms of the other idea here, I do think % boxes for attacks might be a good idea.![]()
1. Reducing them far enough
2. Having enough turns
3. Having the force to kill them.
Sure, you can take them to 500 with 3%s assuming you have enough... after that, you have to use STDs. Perhaps STDs should always take 6. Exception being with Brome and all.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
- Slasher
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