With the previous bug the stored turns were always wiped out, turns were set to 0, and it typically happened from 8-9 AM PST. None of those characteristics are present in the current bug.
If I didn't know better I'd say that some refreshes just arn't getting calculated. That would explain the BM size, BM selling, and the turns. I'd start with any code relating to the refreshes.
Bug: WOA
- Nuclear Raunch
- The Wanderer
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- Ruddertail
- Promi Diplomacy ate my homework...
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