WOA Bug

Actual bugs go here, suggestions go in the main forum.
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Freenhult
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Post by Freenhult »

I'll ask Bjorn to look. Perhaps we can download the stable copy of turns, and patch that over what we have now?
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Turock
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Post by Turock »

Well that makes it even more of a mystery since both games use the same code for turns :) There is only one set of files even if you run 100 different games.
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Freenhult
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Post by Freenhult »

So like I said. Could it be a problem with the host?
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!

波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

Every wave be my shield, every lightning become my blade!
FireFrenzy
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Post by FireFrenzy »

I haven't delved into the details, but I presume that turns are somehow based-off the host's time; I'm not sure if they incorporate anything else. Hence, if the in-game time is correct, I'd be tempted to assert that the conundrum lies with the code -- doubly so if only occurs on one server. Of course, my game (and Turock's) is based-off this code and has not yet experienced this bug, which obviously points towards the host.

I'd recommend identifying the differences between server settings, and changing those of WoA one-by-one, seeing if this has any effect: it seems the most logical conclusion that it the problem exists within the server settings. Additionally, and perhaps to accomplish the prior as well, if no one minds, I -- or someone else -- could likely take the copy of the database (minus forums, etc.), load it to my computer, and see if the problems persist -- this would more definitively determine whether it is or is not the host.
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Freenhult
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Post by Freenhult »

That would be Beatles call. Since he's out, its Devari's. And hes gone. I'll poke them and see what they say...
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!

波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

Every wave be my shield, every lightning become my blade!
Turock
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Post by Turock »

The only difference between ME and FAF is that I have my own server and FAF runs on shared hosting, but I really don't think that would matter at all. This has me stumped.
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The Beatles
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Post by The Beatles »

As people have noticed:
* It doesn't happen on BFR, but does on WOA, so it is probably not host-related
* It doesn't happen on other servers with many users, so it's quite possibly unique to WOA
* It hasn't been fixed with the reset, so it's almost certainly not database-related

Hence, as we have gone about eliminating the impossible, only the unlikely remains. To tear ourselves away from Sherlock Holmes for the moment, as FireFrenzy said, the evidence points to a configuration issue.

I will look at that during the coming week, but I don't want to discourage anyone running their own servers from testing if they have time (Bjorn, FF, perhaps others).
:wq
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Slasher
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Post by Slasher »

This bug is still here?

If it is, are you hosted on the "Stamina" box? - If so I can setup a game using the FAF source code on my account and see if the same problem still occurs.
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Gen. Volkov
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Post by Gen. Volkov »

Still not getting turns like I should be.
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Turock
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Post by Turock »

Just a stab in the dark, but what version of php do you run on?

I'm running 4.4.7 with mySQL 4.x.x. If its php 5 that might be something to look into.
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