pub market

Discuss events in this server; which never resets.
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Tetigustas shadowson
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Post by Tetigustas shadowson »

why is it so high to recall my troops from the market?

why not charge me a fee (in cash) to recall my troops!

it wouldnt be so bad if we could use that market like it suposed to be used (if no one buys my (Profanity is a sign of Maturity) then its still mine)


On the market or on the way we have:

Unit---------- Quantity---------- Price--------- Status

Spearmen--- 6,464,767------- $550 --------On Sale for 191.8 hour(s) - Remove
Spearmen----- 4,072,417------ $489 time left
Spearmen----- 836,946------- $1,500------- On Sale for 501.6 hour(s) - Remove
Spearmen------------ 1-------- $1,000-------- On Sale for 501.7 hour(s) - Remove
Slingers------ 5,700,000------- $2,999-------- On Sale for 445.9 hour(s) - Remove
Slingers------ 1,848,896-------- $3,000-------- On Sale for 446.7 hour(s) - Remove
Slingers------- 1,256,962-------- $799 time left
Chariots------- 711,006-------- $5,500--------- On Sale for 446.7 hour(s) - Remove

--------------------------------------------------------------------------------

and thats where they will stay until the game falls apart!



I aint never gonna pull em! CUZ
tu voulez assassiner moi pour terre crotte, quand tu être tel chiffre de quelqu'un.
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Tetigustas Shadowson
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prog frog
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Post by prog frog »

Because otherwise market storing would still be a problem.
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Shadow I
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Post by Shadow I »

What happened to the idea of price editing?
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maddog
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Post by maddog »

Trouble is those that do run aint making enough land to give their runs enough funds to buy from the PM and those of us who have troops on the Pm that could probably break sci ops for land cant afford to pull their troops to do it coz of the heavy loss of troops for pulling.
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Freenhult
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Post by Freenhult »

No devs = No development. We're busy with life now. Its on the list of too do and being worked on.

Market pull is at 90% TS. This is to prevent people from storing excess troops on the PM. We don't want people to have massive armies that they don't pay for one click away. So instead we implemented a reserve system. If you can't sell things on the PM either Advertise them on the forum or set the prices for lower. Or do something to encourage the buying of PM troops.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!

波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

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Tetigustas shadowson
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Post by Tetigustas shadowson »

For posterity sake
I am selling T1 for $125, 100 of them.
If I cannot get more than 10% back.
Then there is a coder input error, or the chosen setting for that string is fubar.
Who ever decide to set it that way to prevent exploit, chose a setting that was to high.
It appears the adjustment wasn’t a proper way to address the issue; it should have had a restriction.
Much like the (you attacked him to much!) and now his poor little peasants need time to recant their misfortune

a max sell option, you cannot sell any more then that!

I am downloading the code
I have a set from 3 years ago
but I want the new code
this unfinished version, you have running now!
yeah the wiki and some of the output string text isnt finished!
tu voulez assassiner moi pour terre crotte, quand tu être tel chiffre de quelqu'un.
ponier de feut
If you want to make enemies, try to change something.
President Woodrow Wilson
If drug abuse is a disease, then a drug war is a crime.
Unknown
War is like 'Hide n seek' when your found your usualy killed, you best be realy good at it, you only get to play once
Tetigustas Shadowson
It is fatal to enter any war without the will to win it.
General Douglas MacArthur
It is only the dead who have seen the end of war.
Plato
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Ulysses S Grant
The whole art of war consists of guessing at what is on the other side of the hill.
Duke of Wellington
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Freenhult
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Post by Freenhult »

Thats nice that you don't like it, however we love it.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!

波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

Every wave be my shield, every lightning become my blade!
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Tetigustas shadowson
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Post by Tetigustas shadowson »

Hmm life is always in the way!
what else is new...

you dont have to mind the store, just put up the Dev server and let us thrash about in it.
there used to be one here some place, but I cant seem to find the portal! hmmmmm Maybe in my old Dino-puter, I bet the link is there some place.
*laughs*
tu voulez assassiner moi pour terre crotte, quand tu être tel chiffre de quelqu'un.
ponier de feut
If you want to make enemies, try to change something.
President Woodrow Wilson
If drug abuse is a disease, then a drug war is a crime.
Unknown
War is like 'Hide n seek' when your found your usualy killed, you best be realy good at it, you only get to play once
Tetigustas Shadowson
It is fatal to enter any war without the will to win it.
General Douglas MacArthur
It is only the dead who have seen the end of war.
Plato
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Ulysses S Grant
The whole art of war consists of guessing at what is on the other side of the hill.
Duke of Wellington
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topaz
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Post by topaz »

I think 20% would be closer to the realistic attrition for a band of mercenaries that stands Idle for too long. How about making the penalty increase with the amount of time the troops spend on the market. If someone spends, say, 300 turns after placing his troops on the pm, the penalty would increase. Also to discourage storage, implement a service fee for the advertisement of troops on the market. That way, when someone places troops on the market for too much, they pay for it...one way or another.
This transaction never occurred...trust me.
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Slasher
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Post by Slasher »

topaz wrote: I think 20% would be closer to the realistic attrition for a band of mercenaries that stands Idle for too long. How about making the penalty increase with the amount of time the troops spend on the market. If someone spends, say, 300 turns after placing his troops on the pm, the penalty would increase. Also to discourage storage, implement a service fee for the advertisement of troops on the market. That way, when someone places troops on the market for too much, they pay for it...one way or another.
Hmm, I quite like this idea as opposed to 90% penalty
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maddog
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Post by maddog »

might work better though i only use bm to sell troops
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Arthus
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Post by Arthus »

Why not say 50% penalty cost? that is still quite substantial but can allow some people a chance to take down people who insist on hogging the land.
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Devari
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Post by Devari »

I've got a better solution to the misclick issue. Just have a good ol' confirmation dialog pop up - "You want to sell 100 Spearmen. Is this correct? Yes/Cancel" If someone is just blindly clicking, then that's simply their problem - anyone paying attention to the dialog box would nicely avoid any issues.

Even 50% can lead to issues. If price changing and dialog boxes are implemented, I fail to see the problem. Personally, I simply don't want to see ANY form of market storing return. This was, in my opinion, one of the best changes to FAF in a long time - storing had ruined the game for way too long.

The service fee just harms legit sellers.
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maddog
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Post by maddog »

i agree with the market storing part however unless something can be done to prevent too much land hogging ( which in my opinion puts players off coz they cant do any land runs ) its either allow market storing so people can pull troops they plan to sell to be able to take down land hoggers or impose some type of penalty on a land hogger like land tax or something or increase the amount of troops u can place reserve to give the not so good players the chance to attack land hoggers by having troops that they can call on
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Post by Arthus »

Well I would be fine with the 90% if we could change the prices after we put them on... but we can't yet, so when people put them on for cheaper, well, you just get screwed.
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