Pot, meet Mr. Kettle.Tetigustas shadowson wrote:...
All through the forums you guys are constantly sayingif your not going to read all of a post, then don't bother to reply, your not fully informed and making conjectures about partial information"Oh I didn’t read all of this"
It is very apparent there is a bad habit of not reading all of a post, through out a major percentage of the forums.
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Its not a bug, its a feature.windhound wrote: ...
Its an undocumented feature thats blocking your dropping. But I remember when it was implemented. There is a max amount of land you can drop per unit time. What the limit is and how much time I dont remember. But its there. And it is a feature
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For claiming you're an old man, you throw tantrums like a toddler and abjectly refuse to listen to anyone.
Is a perfect way of saying it.If you're trying to starve John Doe 1 to death by forcing John Doe 2 to eat less and less every day you're [s]probably[/s] only gonna hurt John Doe 2.
Land is essential for growth in the game. If the people at the top have it locked up, removing all the land below them can only be seen as idiotic. The only good it possibly does is prevent them from getting more land easily, but you have to take the bad with the good. To stop their gaining land, you also stunt the growth of the rest of the game. Meanwhile, the top players still have land and are using it to get bigger, more out of reach.
If noone agrees with you, there's probably a good reason for it. I've skimmed the topic and I havnt seen any other proponent for such an abuse of dropping land. You forced the rest of the game to follow your strategy whether they wanted to or not by taking it upon yourself to drop land.

