Hut Refill Too Slow?
- Freenhult
- 13th Division Captain
- Posts: 3380
- Joined: Mon Jan 02, 2006 2:30 am
- Location: Valparaiso
- Contact:
What I'm thinking is that the capacity for spies is too high. Like it should be 500, and its really 50,000 per or something like that. WHICH would explain why its so broken.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
- Meestir amayzing
- Forum Maniac
- Posts: 271
- Joined: Fri May 30, 2008 11:27 pm
It seems fairly well balanced right now. It took me a long time to set up my jump up to emp on WoA, and Arty came fairly close to a takedown a few times with his suicides. The slow refill rate makes it a bit harder to recover, and I think it's a good thing.
Although I do think that it should top out at 100/hut. That seems to be the prom standard.
Although I do think that it should top out at 100/hut. That seems to be the prom standard.
Phillip says:
Tell me more about your Undefined
- Gen. Volkov
- I'm blue, if I was green I would die.
- Posts: 2342
- Joined: Sat Dec 11, 2004 11:47 pm
- Location: Boringtown, Indiana
It's simple math shadow, of course the comparison can be made. You just need to adjust for how much the spell was nerfed.Your landlock was before the spell got nerfed, so there isn't really a comparison that can be made
It is said that when Rincewind dies, the occult ability of the human race will go UP by a fraction. -Terry Pratchett
I still say mages have the advantage over others. BFR for example. The Freen empire has far more net than Murder... who is me but nobody is breaking me but people are breaking him cause of mages. I have to now murder the other magers to keep their mage counts down, got my work cut out for me. But I guess increaging hut capacity by alittle won't do much.
Not completely true. Mages can murder/etc, but 31 shielded murders actually benefits a good indier because it allows them to keep more of their land while causing relatively little damage. At a place like RWL mages have a massive edge because of the open atk op spell, but here there is a bit more of a balance.Arthus wrote: I still say mages have the advantage over others. BFR for example. The Freen empire has far more net than Murder... who is me but nobody is breaking me but people are breaking him cause of mages. I have to now murder the other magers to keep their mage counts down, got my work cut out for me. But I guess increaging hut capacity by alittle won't do much.
People could murder Freen til kingdom come and it probably wouldn't even slow him down if he keeps his shields up.
Changing the fill rate will call for a complete overhaul of the output of missions to balance the change... it could be done, but I don't really see a need for it.
Phillip says:
Tell me more about your Undefined
How would it help indiers and farmers? All it would do is allow mages to start their production phases earlier and more profitably without helping any of the other strats significantly/.Arthus wrote: Well they don't need to murder, they can mage battle the land away. But the increased rate would help everyone, so it can be done without unbalancing anything.
Phillip says:
Tell me more about your Undefined
-
Members connected in real time
