Land Farm For WOA

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Ruddertail
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Post by Ruddertail »

Well, this idea has been tossed around for a while, I seem to remember it being agreed apon, once, but in what form or shape, I'm not sure. Either way, it hasn't been implemented (programmer business, probably.) So, here's my idea for a land farm.

1) The land farm would collect all land dropped or deleted, either through inactivity, or intentional account deletion.

2) The land farm would have a permanent net of 5 - 10 million. This way, it would be low enough for the bottom guys to hit, but not impossible for a top-tenner, either.

3) The land farm would start with 10k land, and go up and down based on land drops, and deletions. It would not be able to be taken below 500 acres

4) (Optional) The land farm would not be able to be taken below 2k. This 2k could be A) Filled with huts, and the account programmed to write and scout/hawk scout, B) Filled with foragers, and the account programmed to forage, or C) filled with tents/markets, and the account programmed to trade.

5) (Optional) Land farm would not be programmed to do anything, but would just sit there, only increasing in land when land is dropped/deleted.

Obviously, we could only use one of the optional ideas. It'd have a hit limit like normal accounts, and not be in a clan.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
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Slasher
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Post by Slasher »

Is there not enough land floating around on WoA?
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Cfelicio
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Post by Cfelicio »

no, we need more land! people are starving!!
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Ruddertail
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Post by Ruddertail »

We don't necessarilly need a whole lot more land, but we do need something to keep us from loosing land. Besides, land dropping can sometimes be usefull, but people hesitate to do it when it deprives the game of land, and land is only adequate, not plentifull. (The game certainly isn't landfat, that's for sure.)
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
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