What do we care about?
- The Beatles
- Fear me for I am root
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- Freenhult
- 13th Division Captain
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Hrm...that's a hard question to answer. Features make the game worth playing...but the gameplay is directly connected to the features that it has...
This almost forms a paradox in my mind. Gahhhhhh
I wouldn't play most games if the features failed; but if the gameplay was horrible, and you would get lots of stuff and not be able to use it... its the same.
This almost forms a paradox in my mind. Gahhhhhh
I wouldn't play most games if the features failed; but if the gameplay was horrible, and you would get lots of stuff and not be able to use it... its the same.
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare. Sōgyo no Kotowari!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !
Every wave be my shield, every lightning become my blade!
- The Beatles
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- Gen. Volkov
- I'm blue, if I was green I would die.
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I tend to agree with Zephyrus. Balance is very important in order to make for a level playing field. Then comes features and gameplay tweeks to keep that balance. I also feel that there is much room in the game for development and improvment so it would be sad to see things stop. The FAF codebase is SO much better than the original.
I would like a dev server as well and I can supply the hosting if needed. Just let me know
I would like a dev server as well and I can supply the hosting if needed. Just let me know
- Ruddertail
- Promi Diplomacy ate my homework...
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Gameplay. Definately. Features are nice, but I'd rather play with a minimum of features and good gameplay then with poor gameplay and a pile of features. The idea of features is to enhance the gameplay, not the gameplay to enhance the features.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- The Beatles
- Fear me for I am root
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- Joined: Tue May 24, 2005 8:12 pm
I wonder who voted Features. (I nulled.)
BTW, nice to see you joined the forums, Clasher.
Still, this raises the inevitable question then. Does anyone care that I develop? Why should I keep developing? Shouldn't we rather just let some admins/mods twiddle with the gameplay? Why not just shut the whole site down and try to improve ME or RWL?
BTW, nice to see you joined the forums, Clasher.
Still, this raises the inevitable question then. Does anyone care that I develop? Why should I keep developing? Shouldn't we rather just let some admins/mods twiddle with the gameplay? Why not just shut the whole site down and try to improve ME or RWL?
:wq
Features, but only 'cause I like new stuff so much.
In reality, both are very important. But new features can be used to balance gameplay.
In many ways, the old days of eternal beta were nice.
In reality, both are very important. But new features can be used to balance gameplay.
In many ways, the old days of eternal beta were nice.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
- Ruddertail
- Promi Diplomacy ate my homework...
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Yes, we care that you develope. Like I said, features enhance gameplay. Gameplay is the most important, but features are very nice, as well. Gameplay, as it is, is fairly balanced right now. The trick is to enhance that gameplay through features without upsetting the balance. That's why we need you here developing, adding, working. That and the fact that you almost are FAF, rather then just leading it.
Why not just develope ME or RWL? Because we are FAF. We have our own distinct community, our own identity, and we cannot, will not, be obsorbed into another game. ME is a spinoff from us, I believe, so it makes little sense that we would be obsorbed into them. They might be obsorbed into us, but not the other way around.
Why not just develope ME or RWL? Because we are FAF. We have our own distinct community, our own identity, and we cannot, will not, be obsorbed into another game. ME is a spinoff from us, I believe, so it makes little sense that we would be obsorbed into them. They might be obsorbed into us, but not the other way around.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- bjornredtail
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gahhh!!!
stinky cheese and bad karma is all i care about!!!!!
stinky cheese and bad karma is all i care about!!!!!
all about FAVRE, come on...you know you want to click it
The Kraken, which is found primarily in Scandinavian myth, was a huge sea creature. It was said to lie at the bottom of the sea for a long time and then it would rest at the surface....Like the Midgard serpent in the Norse myths, the Kraken was supposed to rise to the surface at the end of the world.
~Beatles..."I'm sorry, but I really can't see anything redeeming in your philosophy other than that dinosaurs are cute."
The Kraken, which is found primarily in Scandinavian myth, was a huge sea creature. It was said to lie at the bottom of the sea for a long time and then it would rest at the surface....Like the Midgard serpent in the Norse myths, the Kraken was supposed to rise to the surface at the end of the world.
- Ruddertail
- Promi Diplomacy ate my homework...
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