The market
- Ruddertail
- Promi Diplomacy ate my homework...
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- Gen. Volkov
- I'm blue, if I was green I would die.
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ohmyjapan16
- Sir Devari's Squire
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- Gen. Volkov
- I'm blue, if I was green I would die.
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- Ruddertail
- Promi Diplomacy ate my homework...
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Actually, we already had a plan to deal with this. Essentially, if you had more cash in your bank than was allowed by your NW, up to 10% of bank account would feed out onto regular account per hour. Thus, bank stuffing wouldn't work. On the other hand, the buy/rob type deal wouldn't work well, as the mage would have to wait until the cash was cycled out to even ID the person they wanted to rob, and then they'd need to wait a while for all the cash to be available, or else they'd be stealing pitifully small amounts.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
- Slasher
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Should be per so many turns not per hourRuddertail wrote: Actually, we already had a plan to deal with this. Essentially, if you had more cash in your bank than was allowed by your NW, up to 10% of bank account would feed out onto regular account per hour. Thus, bank stuffing wouldn't work. On the other hand, the buy/rob type deal wouldn't work well, as the mage would have to wait until the cash was cycled out to even ID the person they wanted to rob, and then they'd need to wait a while for all the cash to be available, or else they'd be stealing pitifully small amounts.
- Slasher
- The FAF Forums SMEGHEAD!!! lol
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- Ruddertail
- Promi Diplomacy ate my homework...
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They should have been more careful to protect their cash, either by not allowing so much to be in the bank, or by taking some measure to keep it safe. If it's only by running turns, it becomes exploitable - just have a clany resell and not run turns, and he can cram his bank as full as he wants, thus storing all the clan's cash.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
There are many ways to protect your cash - clan treasury is a good one, buying troops is another. How much your bank can hold is based on net worth. The more net you have, the less will leak out, which will in turn advocate keeping resources on the account rather than the market. The gameplay I have seen so far is very tame, almost boring - longterm storage and then a jump at the end. Variety is neededYeah but what if someone doesn't login for 2 days and they come back and half their cash is gone, it's gonna piss them off a bit ain't it
That can be done anyways. Changing the market won't change that, but it might make the market a little less exploitable than it is now. Right now the market is the only viable strat, because it is 100% safe. If you take that security away, defense becomes a more integral part of the game. Right now defense is simply not needed for normal gameplay. I keep defenses raised out of habit, but if someone were to catch me with shields down they would do hardly any damage. With cash to protect in the picture and troops being a useful way to take it, there will be more incentive to keep troops on the account as protection rather than using the market at every opportunity.down side is u get someone good like arty then they will just mass troops and not sell in turn locking the land coz people cant break them due to troop numbers
I am arguing similar points on RWL, with mixed feedback. How does the development team work for FaF?
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