Need a little help
- Nuclear Raunch
- The Wanderer
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OK I'm doing my testing with casher strat here, and I want to see how it would compare to other strats. On 32k land, what would be a good amount of cash to make for either farming or hawking?
Today I tested 100% tents and it seemed to work out pretty well at the 65% tax range. I'll test out a few other ratios then do a normal cashing run (been wasting a lot of turns tweaking things) and post the results here.
Today I tested 100% tents and it seemed to work out pretty well at the 65% tax range. I'll test out a few other ratios then do a normal cashing run (been wasting a lot of turns tweaking things) and post the results here.
I know the voices in my head arn't real but they usually have some pretty good ideas.
- Urran Voh
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Running Agrarian, with 2K huts and 30K foragers on lets say 300 turns..You can generate about $22-$25 bil in cash after you sold the food...I've never ran a hawking strat on 32K land, but on 15K, you can generate $18-$20 bil in cash using 300 turns.
Anyone, correct me if I'm wrong.
Anyone, correct me if I'm wrong.
Kills from all Promi games: 55
Emperor and winner of BFR during the 11th Age




Emperor and winner of BFR during the 11th Age




- Nuclear Raunch
- The Wanderer
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That's about what cashing makes. I still have some more builds to test but running almost all tents with a few huts and farms that's what I'd make.Running Agrarian, with 2K huts and 30K foragers on lets say 300 turns..You can generate about $22-$25 bil in cash after you sold the food
I know the voices in my head arn't real but they usually have some pretty good ideas.
- Nuclear Raunch
- The Wanderer
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Had a problem with hit limits today so I only built on 30,500 land, but I ended up making 27 bil for the run. That's using tent hero with this build:
Markets: 0
Tents: 28,925
Barracks: 0
Camps: 0
Huts: 982
Foragers: 635
Guards: 0
Unused Land: 0
Markets: 0
Tents: 28,925
Barracks: 0
Camps: 0
Huts: 982
Foragers: 635
Guards: 0
Unused Land: 0
I know the voices in my head arn't real but they usually have some pretty good ideas.
That is quite interesting. Conventional wisdom on Redwall: Warlords, another promisance game, had always stated that a market strategy produced much more cash than a tent one.
Good research! Keep it up.
Good research! Keep it up.
If you go down to the woods today, you better not go alone
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
It's a lovely day in the woods today, but safer to stay at home
BECAUSE EVIL FREEN IS KILLING ALL THE TEDDY BEARS AT THEIR PICNIC
- The Beatles
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- Nuclear Raunch
- The Wanderer
- Posts: 950
- Joined: Tue May 24, 2005 4:30 am
- The Beatles
- Fear me for I am root
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- Nuclear Raunch
- The Wanderer
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Ahh OK, I'm not 100% sure on the best ratios without a hero, I thought it was 50-50 but I could be wrong. The all huts method is only effective with the hut hero. I guess by the time we reach the end of the set we'll have a better idea of just how effective it is over the long haul.
I know the voices in my head arn't real but they usually have some pretty good ideas.
- Gen. Volkov
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Erg. I need to switch muh strat or get me a hero. Hawks on otter is a good trick, but I am starting to have trouble attacking you top fellas. *Jots down notes* Oh and I think the perfect ratio without heroes is indeed 50-50.
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- Ruddertail
- Promi Diplomacy ate my homework...
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- Nuclear Raunch
- The Wanderer
- Posts: 950
- Joined: Tue May 24, 2005 4:30 am
Err sorry I keep forgetting about that. Huts as in tents, not huts as in huts. That made sense right? 
And I actually came from LO, but I don't like to play there that much because the prom skill isn't nearly as high as Valhalls. Valhall's skill level is still not quite as good as I'd like but I prefer it over the other servers.
And I actually came from LO, but I don't like to play there that much because the prom skill isn't nearly as high as Valhalls. Valhall's skill level is still not quite as good as I'd like but I prefer it over the other servers.
I know the voices in my head arn't real but they usually have some pretty good ideas.
- Ruddertail
- Promi Diplomacy ate my homework...
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- Nuclear Raunch
- The Wanderer
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- Joined: Tue May 24, 2005 4:30 am
I tested out a few different builds and the most productive one has been all tents. Your results may vary for 2 reasons, the first is hat I have the tent hero which makes tents 5X as effective, the second thing is I have an income bonus.
With tents all cash made is from taxes, with markets it increases your per capita income and gives you $500 per market per turn. That $500 is not affected by racial income modifiers, while the money gained from taxes is.
With tents all cash made is from taxes, with markets it increases your per capita income and gives you $500 per market per turn. That $500 is not affected by racial income modifiers, while the money gained from taxes is.
I know the voices in my head arn't real but they usually have some pretty good ideas.
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