Suggestion: Seperate hitlimits

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Ruddertail
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Post by Ruddertail »

I propose some sort of separate hit limit for spy missions. Why? Well, as things are now, unless the person is clanned or forgets their shield: doing spy missions against you is helpful.

Say I'm playing BFR. I scrape up 25k. Then, before anybody can attack me for land, somebody hits me 30 times with murders, taking about 20% - 25% of my troops in total. Then I come back scrape up 5k more, and run. I make up not only those 20% - 25%, but a whole lot more, because I not only get more land then I would normally have, and run on 25k from the exact start, I also have about 150 - 200 turns more then normal to run on full land.

Now, there are two ideas I had thought of.

1: A totally separate hit limit. You have, say, 30 attacks with spies that can be taken on you. It drops like normal with attacks.

2: You have, say, 20 attacks (this is BFR) for spies. After that's full, spy attacks start overflowing into the main account.

I'm not really in favor of either method, so I'll let you guys debate that. I do think something is needed - except with clans, spy attacks are, well, worse then useless...
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Death
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Post by Death »

Well I'm just guessing that spy attacks here are what are known to me as Battlemagic.

Seperate hitlimits- Could be very abuseable, there could be a big empire someone wants to screw, they could FB (Murder?) them until their magic hitlimit is full, then they would be low enough for them to STD them for the regular hitlimit.

The overflowing thing could have the same done to it.

Maybe something so that if someone is maged to hitlimit, they are open to military attacks over a certain amount of land, though that also, is abuseable.

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Post by Slasher »

No, for all the reasons said above... as much as I might like it implemented sometimes, it's just not going to work. It will make killing easier as well so screw it.
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Post by Freenhult »

owo. This is like doubling the hit limit. So no.
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Ruddertail
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Post by Ruddertail »

It will make killing easier as well so screw it.
Care to back that assertion? If you're able to kill somebody, that means you already have clan war/unlimited attacks, so it's not a factor.

Death - possible, I guess. But if limited, not so much a factor. Say we don't give 30 attacks boost, only 15 - 20, which it will probably be: especially with overflow. That gives them 10% - 15% of the targets troops gone. If they couldn't do significant damage with STDs before, it probably won't change a ton. It will give mages a chance to hurt people using mage attacks, however. Otherwise, they're only useful in clan war, and then only in specific circumstances.

Freen - Numbers aren't essential. It could be half hit limit.
Empires:
WOA: Attila the Hun(#13)
BFR: ?
Founder and Leader of Hungry Huns (HH)
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Post by Slasher »

Care to back that assertion?
CO someone to hit limit then use troops... more attacks basically = more land can be taken = easier to make a kill run
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Ruddertail
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Post by Ruddertail »

You still couldn't kill an unclanned person. If they're clanned, you get unlimited attacks with clan war, anyhow. So there's no difference.

If it's a problem, though, group CO with regular attacks, since it's for land.
Empires:
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Post by Death »

Untagged empires can be killed, it just takes one day and a very active player. *laughs*
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Ruddertail
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Post by Ruddertail »

Not really, no. It takes about 100 attacks to kill. Hit limit decreases 1 or 2 an hour, unless the person attacks. So... at most, 78 or so attacks could be made in a 24 hour period...

Empires:
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Post by Death »

1 or 2? Weird.
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Dralfith: WHY DID WE DO THIS?!
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Ruddertail
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Post by Ruddertail »

I think that's how it is. Devari or Beatles can confirm...
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BFR: ?
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Devari
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Post by Devari »

1, I think.
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Post by Nuclear Raunch »

Death wrote: 1 or 2? Weird.
Common
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Post by Death »

Well I've never had to deal with hitting someone every time their hitlimit opens anyways, I just always thought it was 3 at most places.
Dralfith: OH MY GOD
Dralfith: THIS IS TOO MUCH
Dralfith: (Profanity is a sign of Maturity)
Dralfith: WHY DID WE DO THIS?!
Acid Soulxx: I DON'T KNOW, WE MIGHT BE GLUTTONS FOR PUNISHMENT.
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Post by Freenhult »

I'd say this was obsolete if everything goes as planned/discussed no?
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波悉く我が盾となれ雷悉く我が刃となれ,双魚の理 !

Every wave be my shield, every lightning become my blade!
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